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CatchMesh

Posted: Fri Nov 14, 2003 6:40 pm
by coma
a CatchMesh() function would be great, to load mesh files from the exe or from ressource files.

(and why not a CatchTexture() too)

Posted: Fri Nov 14, 2003 6:48 pm
by Balatro
I think all of the catch-functions should be put together under the same Catch() command, maybe something like Catch(X, Y, #Catch_Icon). Would be much simpler!

~ B