a CatchMesh() function would be great, to load mesh files from the exe or from ressource files.
(and why not a CatchTexture() too)
Posted: Fri Nov 14, 2003 6:48 pm
by Balatro
I think all of the catch-functions should be put together under the same Catch() command, maybe something like Catch(X, Y, #Catch_Icon). Would be much simpler!