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NeoEngine vs OGRE
Posted: Tue Nov 04, 2003 11:40 pm
by Shannara
Reference:
http://neoengine.sourceforge.net/
Anybody had any luck using PB with this engine? It looks far more advanced the OGRE, and free too...
Posted: Wed Nov 05, 2003 12:35 am
by J. Baker
Hmmm...this does look interesting. I like the 3D model options as well. I'll have to look over this some more. The license on this is perfect as well. Thanks for the tip.

Posted: Wed Nov 05, 2003 6:24 pm
by sigi
Here is another one:
http://irrlicht.sourceforge.net/downloads.html
But i don`t know how to use it with PureBasic.
I think i must learn C++.

hm
Posted: Thu Nov 06, 2003 12:33 am
by MisterDr
I found libraries programed for VB for this engine but it cost about $500.
In fact there is more classes in this engine which PB have week support.
I don't know I tryed to code something with thoose libraries an nothing. Even examples doesn't work in rel VB. Some stupid error (I wasn't even initialized thoose libraries).
The solution is FRED and ODE. So just wait for a ODE.
... and for a Fred of course.
Re: NeoEngine vs OGRE
Posted: Thu Nov 06, 2003 5:41 am
by fsw
They have primitives
Is there a dll available to test it out

Posted: Thu Nov 06, 2003 9:30 am
by dmoc
Jeez

take your pick from the link below. Problem is not availability or even cost, it's time and effort learning and integrating one into your choice of dev language.
http://www.3dengines.net/
Posted: Thu Nov 06, 2003 6:02 pm
by CNESM
Hi,
more beautiful Engines on:
http://www.3dengines.de
The Neon Engines looks great but the integration will take much time. There are many good Engines ... (take a look on 3dengines.de)