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Is there a way to use 3d gadgets + draw 2d at the same time?

Posted: Mon May 22, 2023 11:13 pm
by skinkairewalker
Is there a way to use 3d gadgets + draw 2d at the same time?
I mean the fact that in addition to using the 3d window with your gadgets, I can draw a hud for my game at the same time as using the 3d windows

Re: Is there a way to use 3d gadgets + draw 2d at the same time?

Posted: Tue May 23, 2023 11:31 am
by wombats
There's ScreenOutput(), but the docs warn it's slow under OpenGL.

Could ImageGadget3D work for you? I've not used the Window 3D and Gadget 3D libraries.

Re: Is there a way to use 3d gadgets + draw 2d at the same time?

Posted: Mon Aug 14, 2023 8:37 am
by coco2
To draw instruments, score, HUD etc I use sprites which is supposed to have extremely high performance in PB.