Drawtext vs Gadget text quality
Posted: Wed Oct 05, 2022 3:32 pm
I've noticed that on retina displays, drawtext in windows can look somewhat pixelated compared to Gadget text despite playing around with different draw modes.
1) is that a known issue due to the underlying way Drawtext is implemented due to PB's cross platform nature?
2) is there a way (hack using a cocoa call or other technique) to improve the quality?
Thank you
1) is that a known issue due to the underlying way Drawtext is implemented due to PB's cross platform nature?
2) is there a way (hack using a cocoa call or other technique) to improve the quality?
Thank you