OpenGL 3D Game Tutorials
Posted: Mon Jul 25, 2022 7:11 pm
Hello everyone,
As I have discuss in this thread viewtopic.php?t=79510 I 'm releasing a series of tutorials about how to create a 3D game from scratch. After few days of consideration I decided to go with GLFW instead of SDL2. In order to have access to OpenGL on every platform I have chosen to use the GLEW library. Later on I will probably add OpenAL for sounds but first is to have something that look like a game up and running.
As I have mentioned in the survey I don't have a computer with Windows or a Mac Computer so it will be very difficult for me to test the tutorials. I will do my best to make the source code as cross-platform as possible but there is no warranty what so ever. Depending on the popularity, I will possibly create a website dedicated for this project. I will do my best to upload a tutorial once every 2 weeks but again I'm still in a learning process my self so be kind if nothing is being added for 3 or 4 weeks.
The source codes, unless specified otherwise, will be released under MIT license.
So if your are interested in this project make sure you have this first tutorial up and running. Instructions are written inside the "Game - Main.pb" file. Also if you are using Windows or MacOS please post back in the forum what you did to make it working, thanks in advance.
The source code is now available on GitHub :
3D-Game-Tutorial-001 A Window with a red screen + some program basic mechanics.
3D-Game-Tutorial-002 Two rotating dragons
3D-Game-Tutorial-003 Procedural terrain generation with tree and fern + 2 wood crates, 2 torus, 2 spheres and 2 capsules.
Best regards
StarBootics
As I have discuss in this thread viewtopic.php?t=79510 I 'm releasing a series of tutorials about how to create a 3D game from scratch. After few days of consideration I decided to go with GLFW instead of SDL2. In order to have access to OpenGL on every platform I have chosen to use the GLEW library. Later on I will probably add OpenAL for sounds but first is to have something that look like a game up and running.
As I have mentioned in the survey I don't have a computer with Windows or a Mac Computer so it will be very difficult for me to test the tutorials. I will do my best to make the source code as cross-platform as possible but there is no warranty what so ever. Depending on the popularity, I will possibly create a website dedicated for this project. I will do my best to upload a tutorial once every 2 weeks but again I'm still in a learning process my self so be kind if nothing is being added for 3 or 4 weeks.
The source codes, unless specified otherwise, will be released under MIT license.
So if your are interested in this project make sure you have this first tutorial up and running. Instructions are written inside the "Game - Main.pb" file. Also if you are using Windows or MacOS please post back in the forum what you did to make it working, thanks in advance.
The source code is now available on GitHub :
3D-Game-Tutorial-001 A Window with a red screen + some program basic mechanics.
3D-Game-Tutorial-002 Two rotating dragons
3D-Game-Tutorial-003 Procedural terrain generation with tree and fern + 2 wood crates, 2 torus, 2 spheres and 2 capsules.
Best regards
StarBootics