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Sphere or Cube mapping. Advanced Shading...can it be done??

Posted: Fri Oct 17, 2003 8:51 pm
by Sveinung
1. Is it possible to do sphere mapping or cube mapping with PB???

2. Cel Shade or reflections??

3. Deformations without animating the object ??

Sveinung

Posted: Sat Oct 18, 2003 6:16 pm
by Kale
PB uses the OGRE 3D engine and is still under development, check out http://ogre.sourceforge.net/ to see eventually what PB will be able to achieve. Hopefully a few more updates and the PB 3D engine will be more mature.

Posted: Sat Oct 18, 2003 9:01 pm
by Sveinung
Thank you for your awnser. :D :D
Ogre can do adv. refections, but I wounder when PB will have thesen features.

If anybody know...please tell me :D

Have a nice day!
Sveinung

Posted: Sun Oct 19, 2003 6:55 pm
by Kale
but I wonder when PB will have thesen features.
Me too! Fred? ;)