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A way to tell the compiler to ignore Std Libs

Posted: Thu Nov 11, 2021 12:43 am
by StarBootics
Hello everyone,

Something that is annoying me a lot while developing my game is the fact because of the standard game related libraries I need many times to came up with different name of procedures because they interfere.

Something I would like to see per project is a way to tell the compiler to ignore a list of standard libraries while compiling the project.

It's nice that PureBasic came with many libraries but they are not all useful for everyone.

As a workaround I'm considering to create a program that will move the 28 interfering libraries into another folder away from the reach of the compiler and restoring them afterward if I ever need them.

Best regards
StarBootics