Its possible create meshs animated with code without load .mesh ?
Posted: Fri Jul 16, 2021 8:18 pm
hello everyone !!
I'm starting to study ogre3d with purebasic, and I saw that it has some CreateMesh functions, is it possible to animate them using bones or something that is equivalent?
I'm starting to study ogre3d with purebasic, and I saw that it has some CreateMesh functions, is it possible to animate them using bones or something that is equivalent?