box2d or basic physics to native 2d screen ?
Posted: Wed Jun 23, 2021 4:02 am
hello everyone !!
i am studying about pb, and I came up with the idea of making 2d games with physics similar to box2d applied to the sprites, I found some engines like Chipmunk, liquidfun, and others... but I didn't find any that use the 2d screen base, without having to use the opengl or do something more advanced...
Does anyone know if there is something similar?
i am studying about pb, and I came up with the idea of making 2d games with physics similar to box2d applied to the sprites, I found some engines like Chipmunk, liquidfun, and others... but I didn't find any that use the 2d screen base, without having to use the opengl or do something more advanced...
Does anyone know if there is something similar?