Page 1 of 1

box2d or basic physics to native 2d screen ?

Posted: Wed Jun 23, 2021 4:02 am
by skinkairewalker
hello everyone !!

i am studying about pb, and I came up with the idea of making 2d games with physics similar to box2d applied to the sprites, I found some engines like Chipmunk, liquidfun, and others... but I didn't find any that use the 2d screen base, without having to use the opengl or do something more advanced...


Does anyone know if there is something similar?

Re: box2d or basic physics to native 2d screen ?

Posted: Wed Jun 23, 2021 9:12 pm
by IceSoft
You want using Box2D?

Re: box2d or basic physics to native 2d screen ?

Posted: Thu Jun 24, 2021 12:10 am
by skinkairewalker
if it's easy to integrate with PB, I want something that simulates physics in my 2d game that's easy...