Distributing 3D dylib
Posted: Sun May 10, 2020 5:34 am
Using PB5.72 x64 on MacBook OSX 10.14.5
I have compiled a 3d programme which runs OK when executed from the IDE. When I create an executable (.app) I place the Engine3D.dylib in the same directory as the app file but get an error that the 3d engine cannot be initialised. Searched the forum but could not find a definitive guide as to how to distribute a stand alone app that uses the 3d engine.
Probably something simple but has me baffled.
Help?
I have compiled a 3d programme which runs OK when executed from the IDE. When I create an executable (.app) I place the Engine3D.dylib in the same directory as the app file but get an error that the 3d engine cannot be initialised. Searched the forum but could not find a definitive guide as to how to distribute a stand alone app that uses the 3d engine.
Probably something simple but has me baffled.
Help?