Windows 10 and OPenGL
Posted: Fri Oct 18, 2019 4:59 pm
Hello there,
New with Purebasic (demo version) I try some examples found in the package.
OpenGLGadget.pb wont compile :
[17:45:52] [COMPILER] Line 38: glPushMatrix_() is not a function, array, list, map or macro.
It seems that problem is the same with any sample related to 3D or OpenGL.
Test made on a up-to-date Windows 10 (Intel HD Graphics 4000 interface with recent Intel driver, dxdiag look good). No problem under Linux.
So any idea ?
Thanks for the help.
Philippe
New with Purebasic (demo version) I try some examples found in the package.
OpenGLGadget.pb wont compile :
[17:45:52] [COMPILER] Line 38: glPushMatrix_() is not a function, array, list, map or macro.
It seems that problem is the same with any sample related to 3D or OpenGL.
Test made on a up-to-date Windows 10 (Intel HD Graphics 4000 interface with recent Intel driver, dxdiag look good). No problem under Linux.
So any idea ?
Thanks for the help.
Philippe