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3d entity collision detection

Posted: Fri Oct 18, 2019 10:05 am
by pfaber11
Good morning could somebody steer me in the right direction on the subject of entity collision detection. This is my task for today.
Thanks for reading .

Re: 3d entity collision detection

Posted: Fri Oct 18, 2019 10:59 am
by DK_PETER
Take a look at the examples in PureBasic's 'Examples/3D folder. You'l find a LOT of useful information there.
You could examine the vast number of examples in this section too...Lots of gold nuggets here.

Re: 3d entity collision detection

Posted: Sat Oct 19, 2019 3:19 am
by oreopa
https://www.purebasic.com/documentation ... llide.html

When you set a body for the entity then the 3d engine handles the actual deflection for you.

Re: 3d entity collision detection

Posted: Sat Oct 19, 2019 1:11 pm
by pfaber11
Thanks for the feedback got it sorted . All working well.