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Windowed games?

Posted: Sat Aug 16, 2003 6:22 pm
by coffeebean
Hi, I've been a BlitzBasic user for several years and i will remain :lol: (for all bb guy here). However im not impressed with the lack of functionality in BlitzPlus. :cry:

I've downloaded the demo of PB and so far find it quite easy to get to grips with. I'm developing several windowed games, in BlitzPlus i would create a canvas in a window and all 2d drawing commands were operated on that, is there a similar method with PB :?:

Posted: Sat Aug 16, 2003 6:37 pm
by Kale
Check out the 'OpenWindowedScreen()' function. :D

Posted: Sat Aug 16, 2003 7:17 pm
by hypervox
Check out the purebasic games tutorials.

http://purebasic.hypervox.co.uk :wink:

Posted: Sat Aug 16, 2003 10:37 pm
by coffeebean
Thanks peeps, cant get used to these command names,

hypervox - I looked at your tuts, a little basic for me, but still useful.

BTW im converting my 95% Finished Blitzplus game, Push'em, took 3 weeks to code in BP so converting it shouldn't take too long.

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and maybe my 60% finished AlphaBreed game from Blitz2D to make use of the PB 3D sprite commands.

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What this space.