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PB 5.70b1 - InitEngine3D(#PB_Engine3D_EnableCG)
Posted: Sat Jun 23, 2018 3:23 pm
by pf shadoko
don't work on my computer
can you confirm or deny it ?
Re: PB 5.70b1 - InitEngine3D(#PB_Engine3D_EnableCG)
Posted: Sat Jun 23, 2018 6:30 pm
by DK_PETER
Works fine here.
You need to download NVidia's CG toolkit (
https://developer.nvidia.com/cg-toolkit-download)
Install it and copy the dlls from the CG/bin and/or CG/bin.x64 folder to the corresponding PB's compilers folder.
There are both for 32 bit and 64 bit present in the installation package.