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CreateTerrain() Precision parameter

Posted: Thu Jun 26, 2003 2:38 pm
by chris_b
the help file states that the CreateTerrain() Precision parameter ranges from 1 to 20, but actually specifying 0 for precision yields the highest quality.

ie. with a value of 1 there is still some 'popping' when I move around a terrain, but with a value of 0 the terrain is rendered perfectly with no popping at all.

Posted: Thu Jun 26, 2003 3:28 pm
by Fred
It's an error in the manual, range is from 0 to 20. Well spotted !