Projective and Mesh based Decals [Ogre]
Posted: Fri Dec 23, 2016 7:40 pm
Projective Decals (Projective Texture Mapping) is one of the basic and very much needed feature any 3D engine should have. This was requested before but never got implemented. Also Mesh based decals are extremely useful and have so many applications and was also requested before. In my upcoming PureBasic - Ogre project there are already many "places" where I need projected textures.
Please implement these functions.
Please implement these functions.