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Combinatorix

Posted: Wed Jun 08, 2016 9:04 am
by zxretrosoft
Hello everyone,
I would like to show you a new game Combinatorix, written in PureBasic.

Thanks in advance for feedback or any comments. Thanks a lot to PureBasic community for your help!

Download EXE (direct link):
http://www.instaluj.cz/combinatorix/download

Source Code:
https://www.dropbox.com/s/wg9iexoh1ycgo ... x.zip?dl=0

YouTube:
https://www.youtube.com/watch?v=IcuAYGZMGGM

Screen:
Image

Re: Combinatorix

Posted: Wed Jun 08, 2016 10:31 am
by Kwai chang caine
Splendid game !! :shock:
Not really easy to play :wink: but really nice
Thanks a lot for sharing 8)

Re: Combinatorix

Posted: Wed Jun 08, 2016 10:42 am
by Keya
the GUI looks awesome, especially with nice transparency effects :)

Re: Combinatorix

Posted: Wed Jun 08, 2016 7:32 pm
by davido
@zxretrosoft,
Incredible graphics!
Very nice game, thank you.

Re: Combinatorix

Posted: Thu Jun 09, 2016 4:33 am
by idle
looks really good and quite challenging game play. :D

Re: Combinatorix

Posted: Thu Jun 09, 2016 12:31 pm
by oreopa
Nice looking stuff. Reminds me vaguely of a thinking mans "Trailblazer" (remember that? :) )

There is one thing that slightly annoys me tho: the ball doesn't bounce exactly onto the level cells. IMO it should :) It would make no difference to the gameplay but would look nicer I think. Just a small point, I hope you understand what I mean. (caveat: I do have some slight OCD or something ;) )

Good work and thx for posting source.

Re: Combinatorix

Posted: Fri Jun 10, 2016 7:06 am
by zxretrosoft
Thank you very much everyone for the compliments and comments!
the ball doesn't bounce exactly onto the level cells. IMO it should
I thought so too. For logic it is better. But finally I found it such unnatural. Step 50px is too small, the height at which the ball bounces. Normally, it is as follows. The ball bounces to a lesser height than the distance. If you understand me :)
E.g. here it shows:
https://www.youtube.com/watch?v=vg2ImbpdMls

But I do not know, we can still try :idea:

Thanks so much everyone!
I'll try to do it online in SpiderBasic.

Re: Combinatorix

Posted: Fri Jun 10, 2016 12:04 pm
by #NULL
very good work :!:

i had the same impression as oreopa, i would expect it to bounce to the center of each block.
when it bounces over the gaps, its just 'hanging' at the current bounce height. imo it would look better if it changed height also over these gaps. the bouncing from/to center of blocks would probably help here to.
but awesome work. the mechanics remind me to an old dos game 'bolo ball': http://playdosgamesonline.com/bolo-ball.html

Re: Combinatorix

Posted: Sat Jun 11, 2016 12:56 am
by Lunasole
Nice one, it has it's authentic design style and looks "professional enough". Good luck if going to release someway ^^

Re: Combinatorix

Posted: Wed Jul 13, 2016 8:16 am
by zxretrosoft
Thank you so much guys!

I made a new version 1.1.
Improved mechanics of the ball. Added few levels.

Enjoy! :wink:

Download (direct):
https://stahnu.cz/sudoku-a-logicke-hry/ ... download/1

YouTube:
https://www.youtube.com/watch?v=A1wujLRy9Jk

Source Code:
https://www.dropbox.com/s/6dkk0ypohbir4 ... 1.zip?dl=0

Re: Combinatorix

Posted: Wed Jul 13, 2016 8:29 am
by Keya
again really awesome graphics, and thanks for the youtube video! its nice being able to see a proper quick demo (some ppl dont even bother to post screenshots!), especially on my machine which seemingly hates opengl/directx lol. Examining your source code for cheat codes now

Re: Combinatorix

Posted: Thu Jul 28, 2016 9:29 pm
by zxretrosoft
Keya: Thank you very much! Enjoy! :wink: