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Combining C++ Ogre and PB

Posted: Sun May 18, 2003 10:37 pm
by EsotericMoniker
If I'm already working on a C++ Ogre project would it be possible to do some of the coding in PB and then integrate that into my project. If my mini-game designer could just use PB to design, prototype and playtest the mini-game and I could still use it as if I had done the whole thing in C++ that would be extremly useful.

David

Posted: Mon May 19, 2003 12:01 am
by Fred
I don't know if it's really possible. May be doing a DLL either in PB or in C++ and call it from VC++ or PB (depending of your need)..