WindowedScreen()
Posted: Sat May 17, 2003 4:28 pm
I'm using a windowed screen and have several questions:
After some seconds of inactivity without WindowEvent() the window is erased. Inserting WindowEvent() solves the problem but can't you tell Windows to do this refresh for you automatically?
When the window content has been destroyed by other windows or after minimizing, you have to redraw the window content. Same question as above.
How can I get the current resolution set for Windows? I want to set the windowed screen to the max. possible resolution. Used ExamineScreenModes() and took the last entry of NextScreenMode(). Is there no better way to achieve this?
I tried to change the mouse pointer by using SetCursor_() and SetSystemCursor_() functions but because I have to use FlipBuffers() I get strange results. The mouse pointer does not change the way I want it to. How about some PB commands for this?
Any way to release a formerly issued OpenWindowedScreen() or to change it's size?
After some seconds of inactivity without WindowEvent() the window is erased. Inserting WindowEvent() solves the problem but can't you tell Windows to do this refresh for you automatically?
When the window content has been destroyed by other windows or after minimizing, you have to redraw the window content. Same question as above.
How can I get the current resolution set for Windows? I want to set the windowed screen to the max. possible resolution. Used ExamineScreenModes() and took the last entry of NextScreenMode(). Is there no better way to achieve this?
I tried to change the mouse pointer by using SetCursor_() and SetSystemCursor_() functions but because I have to use FlipBuffers() I get strange results. The mouse pointer does not change the way I want it to. How about some PB commands for this?
Any way to release a formerly issued OpenWindowedScreen() or to change it's size?