need help with sprite collision and field location
Posted: Sat May 10, 2003 7:40 pm
hello everone
I got PB 2 days ago and currently writing a Bomberman Clone
check this
for screenshot and code download if you want
http://de.geocities.com/mfurt2002/
my problem is as follows
at the moment the players can run trough walls
I need to code a collision detection.
At the moment I test with spritecollision()
if it collides it should write a message "kollision" at the screen.
but it does not
can anyone help me?
the other problem is
the player should be able to put a Bomb at the middle of a field
the current field should be the one the player is at least 50% on.
how can I detect this
thanks a lot for your ideas
SirCus
I got PB 2 days ago and currently writing a Bomberman Clone
check this
for screenshot and code download if you want
http://de.geocities.com/mfurt2002/
my problem is as follows
at the moment the players can run trough walls
I need to code a collision detection.
At the moment I test with spritecollision()
if it collides it should write a message "kollision" at the screen.
but it does not
can anyone help me?
the other problem is
the player should be able to put a Bomb at the middle of a field
the current field should be the one the player is at least 50% on.
how can I detect this
thanks a lot for your ideas
SirCus