[PB5.22]- Three bug in designer
Posted: Fri Jul 18, 2014 10:57 am
Hi
First: If you have many number of same gadget for example TextGadget or Frame3D gadget (without using of #PB_Any) and use "Duplicate object" in Form menu, (sometime happen in Toolbox too) designer create new gadget with older created constant and you must manualy change that constant to new one.
Two: Some of Gadgets or window in Designer not have all of their Flags and if you manualy add them in code view when swich to design mode that flags is removed, like #PB_Window_NoActivate for OpenWindow.
And another now i see is position of gadgets in Designer is very different with compiled....
Please look at the image:

Left is Designer window and right is compiled.
As you seen my end of Textgadget must be hidden in designer behind SpinGadget to show correctly in compiled window.
Thanks.
First: If you have many number of same gadget for example TextGadget or Frame3D gadget (without using of #PB_Any) and use "Duplicate object" in Form menu, (sometime happen in Toolbox too) designer create new gadget with older created constant and you must manualy change that constant to new one.
Two: Some of Gadgets or window in Designer not have all of their Flags and if you manualy add them in code view when swich to design mode that flags is removed, like #PB_Window_NoActivate for OpenWindow.
And another now i see is position of gadgets in Designer is very different with compiled....
Please look at the image:

Left is Designer window and right is compiled.
As you seen my end of Textgadget must be hidden in designer behind SpinGadget to show correctly in compiled window.
Thanks.