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ColorizeSprite
Posted: Thu Jul 03, 2014 10:33 am
by eddy
if sprites are quad meshes, is it possible to specify vertex colors ?
Code: Select all
ColorizeSprite(Sprite, color1, color2, color3, color4)
Re: ColorizeSprite
Posted: Thu Jul 03, 2014 11:54 am
by STARGĂ…TE
+1
Until PB 5.20 I have used my DirectX9-Include:
Sprite3DColor(Sprite3D, Color0, Color1, Color2, Color3)
Now we have Sprites and DisplayTransparentSprite() with the optional color parameter, but it works not like the "DirectX-Vertex-Color":
PB 5.20 - Color in DisplayTransparentSprite()