Masters of Doom
Posted: Sun Mar 23, 2014 2:26 am
This book is a really interesting read..
Although I have to admit, the way ID software was started left me with very different opinions about the people who made my favorite FPS ever..
I always knew Romero was a dick with a rockstar complex, but I was more disenchanted by the way Carmack seemed to treat people (back then - is he different now? who knows) and in particular with the way ID software actually got started. How they essentially screwed Softdisk, and how even after being given a new business deal out of their dishonesty and misuse of company property, carelessly bragged about it without regard to how everyone else felt to the point where it actually cost them said deal.
I dunno, that whole situation rubs me the wrong way. Although the idea of the very mention of patenting something for himself would make Carmack angry to the point of turning red comes off as slightly hilarious. I really do wonder how many patents he owns, or at least has rights on, after all these years.
In retrospect, ID has gone a lot for the gaming industry - at least the from a technology aspect. I was never terribly impressed with their games after DOOM and Quake. Not on a content level anyway. It seems like although they pioneered the maturity of high-technology in games, their design and gameplay philosophy was still stuck in the 1990's.
Although I have to admit, the way ID software was started left me with very different opinions about the people who made my favorite FPS ever..
I always knew Romero was a dick with a rockstar complex, but I was more disenchanted by the way Carmack seemed to treat people (back then - is he different now? who knows) and in particular with the way ID software actually got started. How they essentially screwed Softdisk, and how even after being given a new business deal out of their dishonesty and misuse of company property, carelessly bragged about it without regard to how everyone else felt to the point where it actually cost them said deal.
I dunno, that whole situation rubs me the wrong way. Although the idea of the very mention of patenting something for himself would make Carmack angry to the point of turning red comes off as slightly hilarious. I really do wonder how many patents he owns, or at least has rights on, after all these years.
In retrospect, ID has gone a lot for the gaming industry - at least the from a technology aspect. I was never terribly impressed with their games after DOOM and Quake. Not on a content level anyway. It seems like although they pioneered the maturity of high-technology in games, their design and gameplay philosophy was still stuck in the 1990's.