I´m new here and i have some questions about the 3D Engine
Posted: Sun Mar 09, 2014 6:35 pm
Hello.
I´m new with purebasic and i have some questions.
I come from blitzbasic and so i can use the .b3d format.
I read that there is a working converter to convert such mesh into correct format.
Is there a tutorial to explained what i can do with the ogre mesh format?
I need animations in later time.
Actually i need several textures for one mesh.not only layered.I read thats possible with the material script.
And last but not least if i use a windows system with dx9 it should be possible to use shader.
Is there any workaround or tutorial to solve all the problems?
I´m new with purebasic and i have some questions.
I come from blitzbasic and so i can use the .b3d format.
I read that there is a working converter to convert such mesh into correct format.
Is there a tutorial to explained what i can do with the ogre mesh format?
I need animations in later time.
Actually i need several textures for one mesh.not only layered.I read thats possible with the material script.
And last but not least if i use a windows system with dx9 it should be possible to use shader.
Is there any workaround or tutorial to solve all the problems?