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SetOrigin() for Static Geometry

Posted: Mon Feb 03, 2014 12:53 pm
by Bananenfreak
Heyho,

it would be very useful if we could set the Origin of StaticGeometry. In my Project, I have to create large Static Geometries, because we can“t set the Origin...

http://www.ogre3d.org/docs/api/1.9/clas ... 0ed4cb5e0f
virtual void setOrigin (const Vector3 &origin)
Sets the origin of the geometry
Greets,

Bananenfreak