GLFW 304 wrapper 1.03 (Win/Lin/OSX x86/x64 Static/Dynamic)
Posted: Sat Jan 04, 2014 12:45 am
PB 5.21
Wrapper for glfw + pre-compiled binaries.
It can use both static and dynamic linking, include all the precompiled library for all the OSes in static and dynamic version.
I've tested it a little on all the OSes, x86/x64, ascii/unicode but if you are interested in it I would appreciate if you can report back if it does work for you and your OS version/distribution.
Also if you spot some error, please report back
Download [... from someone who got a copy at the time].
Please note these compiled libraries contains some fixes not present in the original package:
1) A fix to make the OSX application menu work when the lib is used with a PB client (OSX only)
2) A fix relative to some flags used to the check if a OpenGL debug context is available (all platforms)
My thanks to Danilo for sorting out the OSX problem!
Wrapper for glfw + pre-compiled binaries.
It can use both static and dynamic linking, include all the precompiled library for all the OSes in static and dynamic version.
I've tested it a little on all the OSes, x86/x64, ascii/unicode but if you are interested in it I would appreciate if you can report back if it does work for you and your OS version/distribution.
Also if you spot some error, please report back

Download [... from someone who got a copy at the time].
Please note these compiled libraries contains some fixes not present in the original package:
1) A fix to make the OSX application menu work when the lib is used with a PB client (OSX only)
2) A fix relative to some flags used to the check if a OpenGL debug context is available (all platforms)
My thanks to Danilo for sorting out the OSX problem!