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Who is using the Chipmunk4PB wrapper?
Posted: Fri Dec 13, 2013 10:12 pm
by IceSoft
I plan to release an update of the Chipmunk4PB wrapper for the latest Chipmunk2D 6.2.1 physics engine.
But it seems there are only two or three developer using the actuall Chipmunk4PB wrapper (wrapping: Chipmunk 5.3.5).
Please tell me if you used the Chipmunk4PB wrapper and what are you have used with it.
Thanks.
IceSoft
Re: Who is using the Chipmunk4PB wrapper?
Posted: Fri Dec 13, 2013 10:34 pm
by netmaestro
I never noticed it being released. I was interested in it but waiting until you finished it. If you released a stable version I'd like to use it.
Re: Who is using the Chipmunk4PB wrapper?
Posted: Fri Dec 13, 2013 11:03 pm
by IceSoft
netmaestro wrote:I never noticed it being released. I was interested in it but waiting until you finished it. If you released a stable version I'd like to use it.
The Chipmunk4PB 5.3.5 is a stable version.
The Chipmunk2D4PB (6.2.1) wrapper will have some more 'developer friendly' methods with the goal: developing physics games together with Chipmunk2D, PureBasic and the MP3D engine in a faster and easier way.
Here are some YouTube 'movies':
Motor:
http://www.youtube.com/watch?v=GzPU6FANkO0
Raycast:
http://www.youtube.com/watch?v=ylvfqOoiwqs
Plink:
http://www.youtube.com/watch?v=1-zsBwf5WWQ
Same games (Developer: AndyLy)
Fort Raider:
http://www.youtube.com/watch?v=shUOqjd0pu0
Equilitris:
http://www.youtube.com/watch?v=ra_H8fkQwSU
Last but not least: The MP3D engine has also an adaptation of the Chipmunk4PB (5.3.5) wrapper in it.
And some more ...
Re: Who is using the Chipmunk4PB wrapper?
Posted: Thu Feb 20, 2014 12:45 pm
by monkeybot
I have only just discovered pure basic and would definately use your wrapper for chipmunk.