Minus_Alpha argument
Posted: Sat Aug 17, 2013 7:02 pm
Hi!
This is model was exported from 3d max.
Screen: http://stalkerfangroup.ru/Stalker_2/sho ... -56-34.jpg
This is material
Create Entity with #PB_Material_None argument.
Where is mistake? Why alpha not removed? Alpha channel are present.
Thanks
This is model was exported from 3d max.
Screen: http://stalkerfangroup.ru/Stalker_2/sho ... -56-34.jpg
This is material
Code: Select all
material mtl_fence_01_S
{
technique
{
pass
{
ambient 0.588 0.588 0.588 1
diffuse 0.588 0.588 0.588 1
specular 0 0 0 1 10
scene_blend one one_minus_src_alpha
cull_hardware none
cull_software none
texture_unit
{
texture mtl_fence_01.dds
}
}
}
}
material mtl_pod_01_S3
{
technique
{
pass
{
ambient 0.588 0.588 0.588 1
diffuse 0.588 0.588 0.588 1
specular 0 0 0 1 10
scene_blend one one_minus_src_alpha
texture_unit
{
texture mtl_pod_01.dds
}
}
}
}
material prop_barbwire3_S
{
technique
{
pass
{
ambient 0.588 0.588 0.588 1
diffuse 0.588 0.588 0.588 1
specular 0 0 0 1 10
scene_blend one one_minus_src_alpha
cull_hardware none
cull_software none
texture_unit
{
texture prop_barbwire3.dds
}
}
}
}
Where is mistake? Why alpha not removed? Alpha channel are present.
Thanks