Resizing gadgets created at run time?
Posted: Fri Apr 05, 2013 10:00 pm
When you set a lock property on a gadget the designer handles the window size event and you don't have access to it at run time so you can't resize a gadget created at runtime.
How about putting a placeholder in the designer for a callback function that will be called after the designer has done its work in the resize event?
How about putting a placeholder in the designer for a callback function that will be called after the designer has done its work in the resize event?