Posted: Wed Mar 05, 2003 5:26 pm
Restored from previous forum. Originally posted by chr1sb.
Don't know why I didn't think of this before! Here's some code to test the blending modes, then we can discover once and for all how these will look on different graphics cards (well, up to mode 11 anyway)
SPACE key takes a screendump, please post your result (jpg obviously not the bmp!) if you have a different graphics card to the one's I've tested (geforce3 and voodoo3)
Don't know why I didn't think of this before! Here's some code to test the blending modes, then we can discover once and for all how these will look on different graphics cards (well, up to mode 11 anyway)
SPACE key takes a screendump, please post your result (jpg obviously not the bmp!) if you have a different graphics card to the one's I've tested (geforce3 and voodoo3)
Code: Select all
ScreenWidth = 640
ScreenHeight = 480
ScreenDepth = 16
InitSprite()
InitKeyboard()
InitSprite3D()
OpenScreen(ScreenWidth, ScreenHeight, ScreenDepth, "")
CreateSprite(0,32,32,#PB_Sprite_Texture)
StartDrawing(SpriteOutput(0))
For x=0 To 15
Box(x,x,32-(x
voodoo3:
[url]http://www.contralogic.com/images/BlendModes_voodoo3.jpg[/url]
chr1sb