SSE4, Can I use it?
Posted: Wed Jan 02, 2013 9:53 am
Hello, Thank you for always helping me.
I am creating 128bit sound engine. now, reached 104bit (double).
I want to try quad (63bit, and will reach 126bit), then I want to use "SSE4.1 PMULDQ"
PB supported?
I must use realtime sound processing in PB5.
If I use brute force, you What should I do?
thank you
I am creating 128bit sound engine. now, reached 104bit (double).
I want to try quad (63bit, and will reach 126bit), then I want to use "SSE4.1 PMULDQ"
PB supported?
I must use realtime sound processing in PB5.
If I use brute force, you What should I do?
thank you