CameraLocate and EntityLocate in 5.10b1
Posted: Sat Dec 22, 2012 11:05 pm
Hi All,
This may be for the bug forum, but I am thinking perhaps I am missing something that was already explained since it affects at least two similar commands.
CameraLocate and EntityLocate both fail to compile, as the compiler complains they are not declared.
I tried the same code back in 5.00, and it worked fine there.
If I use CameraMove instead of Locate, it works fine in the beta, but of course that is relative, and I am looking for global placement.
I did check that I was using the new dll with the beta, and the old dll with 5.00.
Is there a new way to do this, or is this indeed a bug in the new beta that these commands are unknown to the compiler?
BTW, I did not check for other XXXXXLocate commands, so this may affect others as well.
Thanks,
Dave
This may be for the bug forum, but I am thinking perhaps I am missing something that was already explained since it affects at least two similar commands.
CameraLocate and EntityLocate both fail to compile, as the compiler complains they are not declared.
I tried the same code back in 5.00, and it worked fine there.
If I use CameraMove instead of Locate, it works fine in the beta, but of course that is relative, and I am looking for global placement.
I did check that I was using the new dll with the beta, and the old dll with 5.00.
Is there a new way to do this, or is this indeed a bug in the new beta that these commands are unknown to the compiler?
BTW, I did not check for other XXXXXLocate commands, so this may affect others as well.
Thanks,
Dave