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Cylinder Wrap-around Bitmap editor
Posted: Thu Nov 01, 2012 5:27 pm
by Tenaja
Does anybody know of a bitmap editor that can work well for wrapping a bitmap around a cylinder? I want to be able to edit bitmaps of a certain boundary, and if you go outside of that boundary (say, on the left...) then the out-of-bounds left art is "wrapped around" (i.e. duplicated on the screen) to the right.
Thanks!
Re: Cylinder Wrap-around Bitmap editor
Posted: Thu Nov 01, 2012 7:35 pm
by DarkDragon
You mean tiled editing? There is a very old freeware editor called Wally Texture Editor, which was able to let you edit the textures in tiled mode:
http://www.google.com/search?q=wally+texture+editor
Re: Cylinder Wrap-around Bitmap editor
Posted: Sun Nov 04, 2012 8:29 pm
by Tenaja
I am not familiar with tiles, likely because I have not worked with games using them.
What I need is to be able to (physically) print a label, and wrap it around a tube. I want a bitmap editor that will help with designing the label, simplifying the design of repeating patterns (i.e. checkerboard) or other non-repeating patterns that may extend to wrap around.