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Question about FPSfirstPerson.pb

Posted: Sun Aug 05, 2012 2:33 pm
by J@ckWhiteIII
Hey,
I'm not sure if this post belongs here, but.........I have a question about the 3D example from PureBasic called FPSfirstPerson.pb. My problem is: i made my own "world" wish DeleD and replaced waterworld by my world. If I'm not mistaken, waterworld is completely closed so that you cannot see the sky(box). But my own world has some openings where you SHOULD see the skybox, but all you see is BLACK and some triangular looking moving things...

I tested the result of Skybox(); it's positive. But if the program can create the skybox but i can't see it...what's wrong? can anyone help me there? thanks in advance

Re: Question about FPSfirstPerson.pb

Posted: Mon Aug 06, 2012 2:05 pm
by Comtois
Hard to say without your code and model

(EDIT]
Replace 5000 by 10000

Code: Select all

CameraRange(0, 0.08, 5000)

Re: Question about FPSfirstPerson.pb

Posted: Mon Aug 06, 2012 4:08 pm
by J@ckWhiteIII
I commented CameraRange out, still the same result. didn't work with 10000 either. Question: what does the model have to do with the skybox?

Re: Question about FPSfirstPerson.pb

Posted: Mon Aug 06, 2012 4:13 pm
by J@ckWhiteIII
..............................Problem solved.......stupid FOG!!!!