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And what if we build are own 3D mesh editor ?

Posted: Wed Feb 22, 2012 7:43 pm
by marc_256
Hi all 3D users,
And what if we build are own PB - 3D mesh - game editor ?

As a reaction of this threats:
http://www.purebasic.fr/english/viewtop ... 91#p374491
http://www.purebasic.fr/english/viewtop ... 47#p374547

Yes,
Can we build it together (as an open project).
A 3D mesh and game editor for PB and OGRE3D game development.
I started my game development software some time ago now,
but it takes a lot of time.
http://www.marc-systems.be/pvg-3dstudio ... ftware.htm

Some reactions please ...


Marc,

Re: And what if we build are own 3D mesh editor ?

Posted: Wed Feb 22, 2012 8:21 pm
by Shield
marc_256 wrote: Yes,
Can we build it together (as an open project).
Of course "we" can, but the past usually proved otherwise... :wink:
I'd still say give it a try if you can find two or three other programmers that want to create such a project.

Re: And what if we build are own 3D mesh editor ?

Posted: Wed Feb 22, 2012 10:03 pm
by marc_256
Hi Shield,

I think there are already some '2D/3D math' soft examples in this forum.
And with a lot of glue :lol: we can make a starters program.
With my CAD/CAM/CAE program, I found that with the 'canvas gadget' there are a lot of possibility's.
Later, we can add more features...step by step.

I like to start with a mesh viewer, to start with.

Marc,

Re: And what if we build are own 3D mesh editor ?

Posted: Wed Feb 22, 2012 11:18 pm
by IdeasVacuum
Well, Innesoft has already created a fabulous one: http://www.purebasic.fr/english/viewtop ... 14&t=46115

Re: And what if we build are own 3D mesh editor ?

Posted: Thu Feb 23, 2012 12:50 am
by Kuron
Another vote for Innesoft's creation. I played with the demo some time ago and was really impressed.