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Android App Development
Posted: Fri Jan 13, 2012 8:00 pm
by DTecMeister
I haven't been active on this site in recent months, only because I've been working on projects in various other languages.
I'd like to know how many here have jumped into developing Android apps and opengl es 2.x in particular.
My own experience is that learning opengl es 2.x is fun and powerful, but very painful.
Re: Android App Development
Posted: Fri Jan 13, 2012 10:42 pm
by Kuron
I hope to jump into Android development as soon as I can afford a certain programming language.
Re: Android App Development
Posted: Sat Jan 14, 2012 12:46 am
by dhouston
Re: Android App Development
Posted: Sat Jan 14, 2012 4:10 am
by Kuron
That is the one I am wanting to save up for.

Re: Android App Development
Posted: Sat Jan 14, 2012 11:25 am
by DarkDragon
Kuron wrote:I hope to jump into Android development as soon as I can afford a certain programming language.
Java is free, the android SDK/NDK is free, .. you could afford it now.

I've made a prototype for an household power controller app in java with android a year ago. It's very simple.
Re: Android App Development
Posted: Sat Jan 14, 2012 1:21 pm
by Kuron
DarkDragon wrote:Kuron wrote:I hope to jump into Android development as soon as I can afford a certain programming language.
Java is free, the android SDK/NDK is free, .. you could afford it now.

I've made a prototype for an household power controller app in java with android a year ago. It's very simple.
I would rather use a basic. For now I can use GLBasic. I am typing this from my kindle.
Re: Android App Development
Posted: Tue Jul 17, 2012 1:59 pm
by wilbert
I tried the Android SDK recently.
I was quite shocked it doesn't even support unsigned variables and direct memory access
iOS so far looked much more advanced to me but maybe I'm missing something.
Re: Android App Development
Posted: Tue Jul 17, 2012 2:33 pm
by xorc1zt
java has no unsigned types and memory access is done with the clas sun.misc.Unsafe
Re: Android App Development
Posted: Tue Jul 17, 2012 2:40 pm
by Tenaja
Yeah, this is because Java was meant to be for "anybody," and they knew that most coders never really understood how unsigned math worked when you subtracted a a big number from a smaller number.