Posted: Sat Jan 11, 2003 2:46 pm
Restored from previous forum. Originally posted by CodeMeister.
greetings,
I recently purchased and dl'd the 3.50 version of PB. Very cool.
However, when I "compile and run" the OpenGL cube code, the display
window opens but there is no rotating cube to be seen. I've run through
the debugger but as far as I can see, the code appears correct.
Has anyone else encountered this problem? Is the code generated by PB dynamically linked to the opengl dll files in my windows system32 dir?
I have a background in C/C++ so PB is a bit new to me in this regard.
Thanks!
"If stupidity got us into this mess, why can't it get us out?"
greetings,
I recently purchased and dl'd the 3.50 version of PB. Very cool.
However, when I "compile and run" the OpenGL cube code, the display
window opens but there is no rotating cube to be seen. I've run through
the debugger but as far as I can see, the code appears correct.
Has anyone else encountered this problem? Is the code generated by PB dynamically linked to the opengl dll files in my windows system32 dir?
I have a background in C/C++ so PB is a bit new to me in this regard.
Thanks!
"If stupidity got us into this mess, why can't it get us out?"