[Implemented] Faster Point(x,y) command pls
Posted: Tue Jan 07, 2003 10:53 pm
Restored from previous forum. Originally posted by Kendrel.
Iam recently working on a small game where i have to check the color of pixels, and it seems that the point command in pb is pretty slow...
we all know that the plot command is very fast already compared to an other basic language, but point command in pb is slow compared to readpixelfast in that other language...
is there any way to speed that up or a workaround?
i have coded a small example in pb and in that other language, and on my 266 k2 the pb version flickers alot... where the other runs smootly... ;(
Iam recently working on a small game where i have to check the color of pixels, and it seems that the point command in pb is pretty slow...
we all know that the plot command is very fast already compared to an other basic language, but point command in pb is slow compared to readpixelfast in that other language...
is there any way to speed that up or a workaround?
i have coded a small example in pb and in that other language, and on my 266 k2 the pb version flickers alot... where the other runs smootly... ;(