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Sprite Flickering

Posted: Wed Jul 13, 2011 7:46 am
by J. Baker
Anyone else getting sprite flickering on their Mac? Sprite3DQuality doesn't seem to help either. Just open the Sprite3D.pb and change it to OpenWindowedScreen() and see if it happens to you. Make sure to add SetFrameRate() too. Thanks!

Re: Sprite Flickering

Posted: Wed Jul 20, 2011 5:00 am
by jesperbrannmark
I never got that (and have been somewhat surprised... i expected it).. when i get flickering i usually put the flipbuffer() a bit wrong or try direct painting to screen without buffer. Could you send a code that can be tried/talked about?

Re: Sprite Flickering

Posted: Wed Jul 20, 2011 6:28 am
by J. Baker
jesperbrannmark wrote:I never got that (and have been somewhat surprised... i expected it).. when i get flickering i usually put the flipbuffer() a bit wrong or try direct painting to screen without buffer. Could you send a code that can be tried/talked about?
Thanks for the response but you can just open Sprite3D.pb from the example folder in the PureBasic folder.