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More joystick commands...

Posted: Sun Jun 05, 2011 8:09 pm
by DoubleDutch
As well as the button and X/Y axis, we also need:

Z axis
X rotation
y rotation
z rotation
'point of view hat' (used as the left 8-way digital pad on some joysticks)

Plus, shouldn't the axis (and rotation if implemented) commands give a more varied result. Why aren't they an analogue value?

Also, is force feeback control going to be available soon?

Re: More joystick commands...

Posted: Mon Jun 06, 2011 3:15 pm
by gnasen
I already had the same problem and wanted to use analogue Data and wrote an include for windows if you need it: Link

Re: More joystick commands...

Posted: Mon Jun 06, 2011 3:24 pm
by DoubleDutch
Thanks, will use that but really needed something cross platform in the end...

Re: More joystick commands...

Posted: Sat May 26, 2012 4:59 am
by J. Baker
+1 on the Z axis. Can not create a shooter or some sports game without it. Plus I have some one requesting the feature for my app.

Re: More joystick commands...

Posted: Wed Oct 24, 2012 2:13 am
by OrangeJuice
+1

What I would like to see is full support of an XBox360 style controller (10 digital buttons, two analog triggers, two analog sticks and a digital dpad) and at least two of those controllers.

Re: More joystick commands...

Posted: Sat Jan 12, 2013 8:53 pm
by aonyn
+1