StringGadget3D - Howto Backspace
Posted: Wed May 25, 2011 9:30 pm
Currently I try to test the Window3D functions and I wonder how I can use the StringGadget3D in a usefull way if I don't know where my cursor is placed and backspace is not working via InputEvent3D? I can replace the cursor in my StringGadget3D via the Mouse into the mid of the already typed string. I can even mark everything via mouse and overwrite it. But backspace does not work. If I try to just catch some backspace via inkey and remove the last char from the end of the current typed string it's too less if I don't know my pos. The cursor could be already somewhere else in the mid of the string. The input even seems somewhat laggy to me. I've tried a single "if some examine mouse or keyboard and even via while...". Did somebody seriously used that stuff already?
Greetings,
auser
Greetings,
auser