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Scene Data

Posted: Tue May 03, 2011 4:12 pm
by OneHitWonder
Hi,

I am using an external editor to develop scenes for a 3D game which stores it's data in an array. I want to keep this data in separate files for each scene created. What can I do to stop users being able to edtior my scene data?

Thanks.

Re: Scene Data

Posted: Thu May 05, 2011 10:47 pm
by Rook Zimbabwe
One word answer: CHECKSUM

Include a checksum for each level you have saved based on your own criteria and if something is edited by the user it won't work. Since YOU decide what goes in to the checksum bit you have a better lock on each level!

Though I should point out that letting people edit stuff can build a bigger userbase... see Torchlight and Minecraft (I STILL cannot believe Minecraft!) :D