Using de DirectX API functions
Posted: Tue Jan 04, 2011 11:39 pm
Hi everyone,
I've noticed some people here on the forums are using DirectX API functions in their PB code. What do I need to do to enable this feature? I know that PB includes some helper files to make it easier to access these, as well as the WinAPI functions. Is there some sort of include file or commands I need to do first, or can I just and simply begin writing API calls? Thanks for any info.
I've noticed some people here on the forums are using DirectX API functions in their PB code. What do I need to do to enable this feature? I know that PB includes some helper files to make it easier to access these, as well as the WinAPI functions. Is there some sort of include file or commands I need to do first, or can I just and simply begin writing API calls? Thanks for any info.