Gadget without InitEngine3D()?
Posted: Sun Nov 07, 2010 12:13 pm
How I can draw string gadget without any 3D functions and calling to InitEngine3D? It is drawing in 2D.
Is it possible?
Is it possible?
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Are you talking about Gadgets on a Window, or Inside a Screen?VeryVeryWell wrote:How I can draw string gadget without any 3D functions and calling to InitEngine3D? It is drawing in 2D.
Is it possible?
I am talking about gadgets inside a screen and openwindowedscreen. I need string gadget.PureLust wrote: Are you talking about Gadgets on a Window, or Inside a Screen?
In this case I think you have to use the Gadget3D-Functions.VeryVeryWell wrote:I am talking about gadgets inside a screen and openwindowedscreen.
Yeah ... that's the one I was looking for.VeryVeryWell wrote:Cool! I had been found!
http://www.purebasic.fr/german/viewtopi ... 0&start=20
