Animated 2D Sprites
Posted: Wed Jul 21, 2010 6:30 pm
Hi,
what about new commands for playing animated sprites (2D)?
Actually i'm using the AnimSprite from the PBOSL but it seems like this UserLib is "dead". After every update you have to compile the source of the lib etc.
The commands of this lib:
AnimSprite - The AnimSprite library is designed for playing 2D animations.
CreateAnimSprite()
DisplayAnimSprite()
Automation
SetAnimLoopDelay()
SetAnimLoopDirection()
Frames
SetAnimFrame()
NextAnimFrame()
PrevAnimFrame()
Directions
SetAnimDirection()
NextAnimDirection()
PrevAnimDirection()
Collisions
CollisionAnimAnim()
CollisionAnimSprite()
CollisionSpriteAnim()
Infos
CurrentAnimFrame()
CurrentAnimDirection()
AnimFrameCount()
AnimDirectionCount()
AnimLoopDelay()
AnimLoopDirection()
what about new commands for playing animated sprites (2D)?
Actually i'm using the AnimSprite from the PBOSL but it seems like this UserLib is "dead". After every update you have to compile the source of the lib etc.
The commands of this lib:
AnimSprite - The AnimSprite library is designed for playing 2D animations.
CreateAnimSprite()
DisplayAnimSprite()
Automation
SetAnimLoopDelay()
SetAnimLoopDirection()
Frames
SetAnimFrame()
NextAnimFrame()
PrevAnimFrame()
Directions
SetAnimDirection()
NextAnimDirection()
PrevAnimDirection()
Collisions
CollisionAnimAnim()
CollisionAnimSprite()
CollisionSpriteAnim()
Infos
CurrentAnimFrame()
CurrentAnimDirection()
AnimFrameCount()
AnimDirectionCount()
AnimLoopDelay()
AnimLoopDirection()