[PB 4.45 RC1]Mesh creation question
Posted: Thu Jun 10, 2010 12:14 pm
Hi am I to believe that the mesh creation system (as demonstrated in MeshManual.pb) is just for single surface meshes ie one texture per mesh.
I only ask as some of the stuff I have is multi-surface meshes and single surface meshes are a no-go.
Anyone have any ideas if this is possible or if there is a workaround it seems (from what I can glean from it) that you create your mesh in a array or data segment then point the SetMeshData to that with the relevant #PB_Mesh_Vertex etc and of it goes creating the mesh. I just want to know if multi-surface, multi-textured meshes are feasable with the current system or will I have to 'add' a feature request?
I only ask as some of the stuff I have is multi-surface meshes and single surface meshes are a no-go.
Anyone have any ideas if this is possible or if there is a workaround it seems (from what I can glean from it) that you create your mesh in a array or data segment then point the SetMeshData to that with the relevant #PB_Mesh_Vertex etc and of it goes creating the mesh. I just want to know if multi-surface, multi-textured meshes are feasable with the current system or will I have to 'add' a feature request?