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Posted: Tue Apr 23, 2002 4:29 pm
by BackupUser
Restored from previous forum. Originally posted by Fake.

Hi,

I'm coding a sinus-plasma, but even I've stored all datas in arrays before painting, the comand 'plot' is toooooooo slow...

Is there a way to paint faster?

Thanx, Fake.

Posted: Tue Apr 23, 2002 5:44 pm
by BackupUser
Restored from previous forum. Originally posted by fred.

Are you doing it in OS mode or in game (DirectX) mode ?

Fred - AlphaSND

Posted: Tue Apr 23, 2002 6:20 pm
by BackupUser
Restored from previous forum. Originally posted by Fake.

I made it in OS mode... How can I do it in directx/opengl?!
any ideas?

Posted: Tue Apr 23, 2002 6:36 pm
by BackupUser
Restored from previous forum. Originally posted by tranquil.

Hi Fake!

Possible MrVain can help you, couse we wrote some routines to precalc some textures for our 32k game and he found a methode to speed this process up.

write to [url]mailto:mrvain@secretly.de[/url]

as you can see, you can write in german. :)

cheers
Mike

Tranquilizer/ Secretly!
Registred PureBasic User

Posted: Tue Apr 23, 2002 6:48 pm
by BackupUser
Restored from previous forum. Originally posted by fred.

In OS mode, there is no way for now to speedup the Plot() routine..

Fred - AlphaSND

Posted: Tue Apr 23, 2002 7:05 pm
by BackupUser
Restored from previous forum. Originally posted by Fake.

and in gamemode with ddraw?! is there a way?



Edited by - fake on 23 April 2002 20:10:05

Posted: Tue Apr 23, 2002 10:45 pm
by BackupUser
Restored from previous forum. Originally posted by fred.

Yep. I will optimize the plot routine for it.. In a next version :). For now, I'm finishing the editor source, fully written in PureBasic. It will be released with the next version, so anyone could test it and see how a complex editor can be done in PB...

Fred - AlphaSND

Posted: Wed Apr 24, 2002 10:34 am
by BackupUser
Restored from previous forum. Originally posted by TronDoc.
Yep. I will optimize the plot routine for it.. In a next version :). For now, I'm finishing the editor source, fully written in PureBasic. It will be released with the next version, so anyone could test it and see how a complex editor can be done in PB...

Fred - AlphaSND
kool Fred! Then we can tweak it to our heart's content? :)

elecTRONics DOCtor
{registeredPB}P150 32Mb w98/DOS/Linux NO DirX NO IE :wink:

Posted: Thu Apr 25, 2002 12:49 pm
by BackupUser
Restored from previous forum. Originally posted by skypa.

A possibillity for plugins would be nice, if not included, its the first thing i'll code