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Search refraction material example
Posted: Thu Mar 11, 2010 12:37 pm
by eddy
Does anyone have a 3D example using a refraction material ?

Re: Search refraction material example
Posted: Thu Mar 11, 2010 4:27 pm
by Kelebrindae
If I'm guessing right, your screenshot comes from the shader section of the nVidia website.
=> If so, you could write a ".material" file that calls the shader.
Could this answer your question, or do you want to avoid shaders?
Re: Search refraction material example
Posted: Thu Mar 11, 2010 9:45 pm
by eddy
Is it possible to do it with the current PB version?
I want to see an example.
Re: Search refraction material example
Posted: Fri Mar 12, 2010 3:45 pm
by Kelebrindae
Something like this ?
Source, shaders, material, textures are here:
http://keleb.free.fr/pb/refraction_shader.zip