Any real PureBasic-Ogre-Physics example out there ? [Solved]
Posted: Sun Feb 21, 2010 8:10 pm
as i got some free time,
i'm playing extremly with ogre/Purebasic.
i found a lot and undertand now the fundamentals.
I can put some simple Cubemeshes in the 3-world
and rotate them.
Later i set the Physics for them (the Entitys) .
Then they fallen down.Below my ground.
But how to use the physics to make them realy bumping ?
so, anyone can point me in the right direction ?
i'm playing extremly with ogre/Purebasic.
i found a lot and undertand now the fundamentals.
I can put some simple Cubemeshes in the 3-world
and rotate them.
Later i set the Physics for them (the Entitys) .
Then they fallen down.Below my ground.
But how to use the physics to make them realy bumping ?
so, anyone can point me in the right direction ?