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How to use the extra commands in Engine3D.dll
Posted: Thu Jun 18, 2009 9:06 am
by scurrier
there are 318 commands in Engine3D.dll and a few of them I think i realy need to finish my game is there any DOC's on how to call them and the param's they need.
Thanks
Sean
Posted: Thu Jun 18, 2009 11:32 am
by Fred
No, these commands are directly mapped by PB commands, and are not documented. Which one do you miss ?
Posted: Sun Jun 21, 2009 9:27 am
by scurrier
how to make the camera follow and object
know what direction your faceing
moving Z cord will allways move the way your faceing
multi texture's
and a few others i can't think of
is there going to be and OGRE update on vext full version?
Thanks
Sean